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HI everyone,
Is there a way to export material animations in GLB or FBX format from Blender into Guides?
Any ideas? Workaround?
Best,
MIchael
Howdy Mihail K,Custom materials are not supported today.This document describes best practices with imported materials in the current solution.Best practices for converting and optimizing real-time 3D models for use in Dynamics 365 mixed-reality apps - Dynamics 365 Mixed Reality | Microsoft DocsIf you find any bugs with the GLTF spec support in your custom 3D object content creation, please report back here.
You can create GLB files with Blender and Substance Painter or convert them. You cannot print an FBX file on a 3D printer, but you can convert it to STL. Blender doesn't have built-in support for FBX. And when I import some old and new FBX files, it often fails. But there is an add-on for https://www.forgehub.net/nebula/blender-render-farm/, and it is compatible with all versions of FBX, from ASCII to binary, from FBX 5.3 to FBX 2020. Current versions of Blender can export FBX 6.1 ASCII and FBX 7.4. Select the FBX 7.4 binary. Blender 2.68 could only export FBX 6.1 ASCII but supports special settings for XNA. But Blender 2.68 does not support importing FBX files.
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