I have a gltf model and animation that was made by baking changes to model vertices during each frame. The model shows the animation appropriately in any .gltf viewer as well as in the Guides Desktop application. However, in the HoloLens 2 when this model is added to a step, no animation shows. It doesn't matter what state the animations toggle is in, the model displays no animation and behaves as if it were a static model.
Here is a gif showing the animation from the properties view of the Guides desktop application. This animation is very short, only 1 second so it has looped several times in this gif. I can provide this file if needed so you can confirm it does not work in the HoloLens 2 or assist me in figuring out how to get vertex baked animations to work in the headset when using .gltf
Thank you
[View:/cfs-file/__key/communityserver-discussions-components-files/785/d7f428020f9b3347741f1cd6590338f2.mp4:320:240]